The Fantasy of Control

September 1, 2008

Games

… we love or hate and why.

  • Scrabble (board game) – can use the final object for other word games, poetry or further creative activity
  • 21 (cards) – HATE. boring, no competition, (discussion: does gambling make it interesting?)
  • Call of Duty 4 (console) – Just like watching a film… but no more fun than a casual game
  • Uncle Roy All Around You (Blast Theory) – Is it a game? That is the fun bit.
  • Pick Up Sticks – Suspense
  • Ice House Pieces – Playing pieces that can be turned into many different game
  • Snakes and Ladders (board) – Nice and simple

The Fantasy of Control

  • Interactive narrative – no real control
    • Anchorhead – search based interactive narrative
    • 253 – Geoff Ryman interactive tube novel
    • Both of these are what Barthes would call ’scripted’
  • Playing God
    • is usually playing (and hopefully enjoying) micromanagement, not some strategic being
    • A lot of talk about Sim City
    • These things are Sims, a distinct style of game, not simulations
    • There is a lot of ’scripting’ in Sim City
      • They are all based on north American, grid-based cities
      • You can’t create many functioning cities of other sorts
      • The game tends to funnel you into certain choices, the cities parameters are designed to end up simulating a north American city.

Thanks Helen.